Kinetic Rush was a 3D community challenge run by Clint of Pwnisher. Contestants are provided with a scene containing a camera and some character animation, and told to "create the coolest 3D render from the template scene provided".
To keep this projects scope manageable, I chose to create a stylized subway station. This allowed me to work in clearly defined layers, making rendering, layout, and compositing much simpler. My figure and foreground layers both make use of line art, while my background layer is filtered slightly to simulate depth of field.
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